Tag Archives: debugging

Leave Swift Error Propagation Enabled

A harmless Database update

I was debugging a Swift Mac app that I’m developing that uses Realm for a database.  The version of RealmSwift I was currently using was 2.10.0 as specified in my Podfile.

I opened Realm Browser to inspect a record in my database.   Having been recently updated to version 3.0.1, it alerted me that my database was using an older file format and offered to upgrade it.   I accepted without thinking much of it.

An unexpected error

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Debugging in LLDB with command regex

Overview

Add the following to ~/.lldbinit and examine Swift objects in LLDB with “mp myobject” for both iOS and macOS, including those in NSView for macOS.

command regex mp 's/(.+)/expr Swift.print(%1)/'

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Goodbye po

I wanted to share a quick tip I discovered that allowed me to more easily examine objects.

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Thinking outside the box to debug: Charles Proxy, push and a forced crash

An issue on just one device

A couple of weeks ago, one of my colleagues reported that she found an issue with the iOS app for AAFES EXTRA, an app that I had developed for BlueSoHo for their client The Army & Air Force Exchange Service.

The iOS app was not displaying the expected updated content.  The Android app was working fine.  To make things more difficult, the problem was only occurring on one specific device and could not be replicated on any other devices, even of the same model.

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Crashlytics download issue and provisioning profile debug

Unable to Download App

I was asked to fix an issue with an existing  app called SmartPak wherein users on iOS 10.1+ would see a warning message about the app slowing down their phone if they were using a 64 bit device.   The fix itself was pretty straightforward – the architecture settings did not support 64 bit builds and a Digimarc library needed to be updated.

As I prepared to distribute the app for internal QA, I ran into a more difficult problem.  I was unable to download the Adhoc Crashlytics build to any of my test devices.

unable_to_download

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Logging and bookmarks with Objective-C and Swift

Overview

This article discusses the techniques I use for bookmarking code and adding log statements for both Objective-C and Swift.

ObjC_Swift_logging

Temporary Bookmarks

When I develop code I often find a need to temporarily reference different sections that I’m working on, either within the same file or in many different files.   Prior to Xcode 4 there was apparently a means to set and jump to bookmarks with keyboard shortcuts as mentioned in the article Killer Xcode Tips and Tricks – Tips 1 to 10 (see tips 7 and 8).

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